Which bane is better




















Vibranium itself is one of the strongest metals in the Marvel Universe and is almost impossible to puncture. Thanks to his mutant ability, Juggernaut is easily one of the strongest beings in the entire Marvel Universe. Not only can nothing virtually stop Juggernaut, but he has even been shown to be capable of swinging entire buildings.

In this case, Bane is actually far smarter than the mutant, but in a one-on-one brawl between the two, Juggernaut's strength alone would undoubtedly give Bane an incredibly difficult time.

Like Black Panther, Luke Cage is also far more durable than Bane, but the villain is easily far stronger than the hero in this case. Those who have read the World War Hulk storyline know that Hulk was once so mad, a single step nearly decimated all of Manhattan. Furthermore, Hulk is virtually impervious to all external forms of harm, meaning that Bane would only make him angrier the longer their fight would go.

As a result, Bane would easily be pulverized by the Hulk, no matter how much Venom is in his system. As someone who considers himself to be incredibly nerdy, J. Richland Anderson Published Oct 13, Share Share Tweet Email 0. Related Topics Lists marvel hulk bane. Richland Anderson Articles Published J. Just like in his timeframe, he ends up battling versions of his enemies who were also displaced there, led by Joker.

Catwoman explains that they were all sent there two years before Batman arrived in different forms. Bane, while looking amazing in his character design, was the most disappointing -- reinvented as a Sumo wrestler styled character that just yells constantly and is beaten rather quickly. Quite honestly, when it comes to Bane being a deadly warrior, the version from LEGO Batman Movie has to rank near the bottom of the list.

However, for pure entertainment purposes, Bane -- like many characters in this animated LEGO movie -- is brilliantly portrayed. Bane has some of the best lines of Batman's rogues in the movie, made even funnier thanks to the voice used by Benson. Bane was in the critically acclaimed DC animated series Young Justice for an episode on its first season called "Drop Zone. They went to a rogue country and investigated a new drug called Venom.

Of course, that alone told anyone in the know that Bane would be there and when they arrived they realized they were stuck in the middle of a war between Bane and the Cult of Kobra. Bane and Young Justice work together but as expected he turns on them and is quickly defeated by Superboy.

Bonus points are added here though as the legendary Danny Trejo voices Bane. Released in , Justice League: Doom was the sequel to Crisis on Two Earths and saw Vandal Savage deciding to start a new civilization by wiping out a large part of the existing civilization.

He then hires other supervillains to help take out the Justice League -- one of these being Bane. What Bane does is almost unthinkably evil. He actually exhumes the bodies of Batman's parents -- Thomas and Martha Wayne -- and then waits at the graveyard disguised as a worker to attack Batman when he shows up.

He then buries Batman alive in his parent's coffins. Batman ends up beating Bane in the final confrontation by cutting the Venom tube.

While not as critically acclaimed as Batman: The Animated Series , the cartoon The Batman from the s brought the Caped Crusader to kids on the WB, lasted for five seasons and won six Daytime Emmy Awards proving that it was still quality television and it even lured in some major stars to lend their voice talents to the characters.

Unlike other appearances, Bane is in The Batman but his origin is never really revealed. Can wake a unit up at any time during a Nightmare, even during the 1 second invulnerability. Wakes up all units which were put asleep by Nightmare, no matter who put them asleep.

Can be used while stunned , cycloned , slept , taunted , hidden , or during Forced Movement. Cannot be used while silenced , hexed or prevented from acting. Damage Pure Magical. Grips an enemy unit, disabling it and causing heavy damage over time, while stealing mana every 0. Max Channel Time: 6 Number of Illusions: 2. Illusion Duration: Reduces Fiend's Grip cooldown by 45 seconds.

Fiend's Grip now creates two uncontrollable illusions that are also channeling Fiend's Grip on the target. Damage does not stack. Persists death. Victims of Atropos are frequently torn apart by vivid conjurations of their own nightmares. Notes: Fiend's Grip fully disables and provides True Sight over the target until the channeling ends.

If the target turns invulnerable or hidden , the channeling stops instantly. Applies the damage first on each interval, and then the mana loss. Unlike other targeted abilities, the caster vision of Fiend's Grip lasts for the entire channel duration even if it gets canceled , instead of just 2 seconds.

With Aghanim's Scepter , 2 illusions spawn range towards Bane's right and left side, facing towards the target whenever casting Fiend's Grip. The illusions are able to cast abilities, and are automatically ordered to cast Fiend's Grip on the same target, with an instant cast time. The illusions can be given any orders normally, except for item cast orders.

Doing so cancels the channeling and kills the illusion. The illusions' Fiend's Grip places a different modifier than the real hero does. This modifier only stuns the target if the real hero's modifier is present. However, as soon as the real hero's modifier disappears, the illusions' modifier continues dealing damage and draining mana in its place. In this case, the damage and mana drain is sourced to the illusion, not to Bane.

The illusions have a maximum duration of 20 seconds, hard-capping the maximum time they can spend channeling. Since the illusions are actually casting Fiend's Grip as well, this upgrade does not work for heroes who do not have Fiend's Grip by default e.

The armor talent does not benefit illusions. Reduced strength gain from 2. Reduced agility gain from 2. Reduced intelligence gain from 2. Low Violence model. Cancel Save. Fan Feed 1 Heroes 2 Marci 3 Items. Universal Conquest Wiki. Level 0 1 15 25 30 L0. All values shown are without talent bonuses. Fiend's Grip Brain Sap. Support Disabler Nuker Durable. Formed from the ichor of Nyctasha, Atropos is the vaporous embodiment of pure fear.

Sheer terror Enfeebles his enemies, diminishing their attacks. The Bane Elemental puts heroes to sleep, sending them into a restless Nightmare as he feeds on their vital energies through Brain Sap.

Some will never wake. Caught in the Fiend's Grip , Bane's victims can only swing at imagined phantoms as fear chokes the life from their bodies.



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